![]() Hopefully you agree that this would be pointless. Imagine trying to model and render a sandy beach scene presented as being 15 or 20 feet away but the beach will be modeled one grain of sand at a time. As an artist you can take the time to create extremely detailed 3D models with extremely detailed geometry but after a certain point, additional geometry is not going to add any more value to the composition relative to the distance the viewer is from the subject. In my opinion, there is a range between low to high levels of detail where believability can be achieved much earlier in the 3D modeling process. To get this effect with a computer using 3D rendering software, an artist may have a much greater challenge to achieve believability. I have not studied the technical aspects of how this works but essentially, the interaction between the light, textures and shapes you perceive make what you see appear to be real. When you focus intently on one subject close up, the level of detail for everything else becomes much less important. But more importantly, your mind was filling in the details of the environment you are looking at without you having to do any additional work to understand that what you are looking at is real. ![]() These fine details are important because you are looking so intently at your hand. You may see imperfections, hairs, follicles, creases, etc. Modeling, texturing, lighting and rendering done with Cheetah3D ![]() Now, take a close look at the back of your hand and focus intensely on the details. Did you notice the details on objects and various surfaces? Some may be shiny, some may be corse, some might look dull or fuzzy and others may have been transparent. ![]() In just a moment, stop reading this and take a look around your environment quickly by panning your eyes around the room. In 3D modeling today there are many methods to making a believable (realistic) render. Relatively speaking, I am a complete newbie to this form of art and the technical aspects associated with it. (3D modeling) Much of this content is simply my opinion. The topic I picked was related to one of my favorite hobbies to date. I recently delivered a 3 minute presentation for a group of colleagues and the purpose was to learn to present some technical information effectively while using some kind of analogy. ![]()
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